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		<title><![CDATA[Forum - Programs]]></title>
		<link>https://danielmarcu.com/forum/</link>
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		<pubDate>Thu, 03 Sep 2026 06:29:53 +0000</pubDate>
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			<title><![CDATA[DM Half-Life Tools]]></title>
			<link>https://danielmarcu.com/forum/showthread.php?tid=37</link>
			<pubDate>Sun, 30 Aug 2026 23:18:58 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://danielmarcu.com/forum/member.php?action=profile&uid=1">marcudaniel1337</a>]]></dc:creator>
			<guid isPermaLink="false">https://danielmarcu.com/forum/showthread.php?tid=37</guid>
			<description><![CDATA[These are the latest goldsource compile tools, optimized for bigger, more detailed maps. <br />
<br />
<iframe width="560" height="315" src="//www.youtube-nocookie.com/embed/fwSKiLvWm-Y" frameborder="0" allowfullscreen="true"></iframe><br />
Version 1.0<br />
<br />
- Ray-traced ambient occlusion with -ao, -aoscale #, -aostats and 6 more compile parameters.<br />
- Percentage-closer filtering for soft shadow edges with -pcf #.<br />
- Bilateral filtering with -blurclamp # to fix light bleeding into shadow edges.<br />
- nohull3, skips clip hull 3 used for crouching and small pushables.<br />
- Studiomodel shadows with 3 shadow modes and -nostudioshadow<br />
- info_portal and info_leaf<br />
- info_minlights and % texture flag<br />
- pre25, increase -limiter default to 25<br />
- worldextent CSG parameter. Extends map geometry limits beyond +/-32768<br />
- Higher resolution image textures to tool texture WAD file<br />
<br />
And many others.<br />
<br />
Download: <a href="https://gamebanana.com/tools/23966" target="_blank" rel="noopener" class="mycode_url">CLICK HERE</a>]]></description>
			<content:encoded><![CDATA[These are the latest goldsource compile tools, optimized for bigger, more detailed maps. <br />
<br />
<iframe width="560" height="315" src="//www.youtube-nocookie.com/embed/fwSKiLvWm-Y" frameborder="0" allowfullscreen="true"></iframe><br />
Version 1.0<br />
<br />
- Ray-traced ambient occlusion with -ao, -aoscale #, -aostats and 6 more compile parameters.<br />
- Percentage-closer filtering for soft shadow edges with -pcf #.<br />
- Bilateral filtering with -blurclamp # to fix light bleeding into shadow edges.<br />
- nohull3, skips clip hull 3 used for crouching and small pushables.<br />
- Studiomodel shadows with 3 shadow modes and -nostudioshadow<br />
- info_portal and info_leaf<br />
- info_minlights and % texture flag<br />
- pre25, increase -limiter default to 25<br />
- worldextent CSG parameter. Extends map geometry limits beyond +/-32768<br />
- Higher resolution image textures to tool texture WAD file<br />
<br />
And many others.<br />
<br />
Download: <a href="https://gamebanana.com/tools/23966" target="_blank" rel="noopener" class="mycode_url">CLICK HERE</a>]]></content:encoded>
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